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This game is wonderful. I cannot wait to have the full thing. Dirthead's design is super awesome and unique for the genre. Manages to hit the right nostalgia notes, but has its own thing going on. So good.

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I was hoping for a ds1 reference in the bird nest haha. Also is the key to the chest in the game? , or im wastimg my time searching for it through the map using the flying dandelion. I only want to know if it exist

ah, sorry, the key is in the game but not in the demo! thank you for playing!

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Great demo! the atmosphere and old 3D platformer vibe really hit for me, the characters are great and I'm really excited to see more from this little world. Really wish the game warned me when I was exiting the demo as I wasn't completely done with it yet, I guess that's an attestment to how much I was enjoying it since that was my only problem. Looking forward to future updates and a potential release. :D

thank you for playing! and thanks for that criticism of the demo!

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Hi, I loved the demo, it really got my interest. When we could have the full game? Best wishes. :)

thank you! I wish I could give you a good estimate on when the full game will be out, but I'm not sure yet! I'll keep everyone posted as development continues

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so sweet

oh no! I'll have to fix that bug at the end
thanks for checking out the demo!

you game is beauty retro ..thank u

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Really cool demo I had fun playing it, the only issue I had was that It wasn't always clear what I was supposed to do, (especially next to the waterfall It would help maybe making that sing indicator a bit more noticeable, I know there were these fish pointing up but I only noticed them after I got up there , I would change fish color to stand out a bit more from the water)

Maybe I would also suggest to move camera a bit up so player sees more ahead .

Other than that keep it up and good luck on finishing the game :)

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ah thank you for checking it out, and for the feedback!

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The demo is fantastic! I love the movement and puzzles, but you really nailed the environmental design as well. Everything feels very cohesive!

Personally I'd love to see some different sound effects for the NPC dialogues, but maybe that's something you had planned already :D

I was also thinking it might be nice to have a bit more indication on when you should drop objects for objectives. Maybe like a lil UI bubble appears when you bring an item over to the NPC/Puzzle to show that you should drop the object now. But that's just a minor thing and the gameplay isn't heavily affected without that.

Overall the game is shaping up to be amazing! Can't wait to see the other environments and characters you'll get to meet. Keep up the good work!

thank you! the feedback is appreciated!

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This was delightful!

thank you for checking it out!

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i love it

thank you, i'm glad!

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Did a speedrun of the demo :)

Had a lot of fun with this game, excited for the full release!

Heres a random bug I had, managed to fall through the ground once:

clever!! thank you, that's awesome!